package com.D5Power.Objects
{
	/**
	 * 射击接口
	 * 
	 */ 
	public interface IShoot
	{
		/**
		 * 剩余弹药
		 */ 
		function set BulletNum(num:uint):void;
		/**
		 * 剩余弹药
		 */ 
		function get BulletNum():uint;
		/**
		 * 剩余弹药
		 */ 
		function set BulletMax(num:uint):void;
		/**
		 * 剩余弹药
		 */ 
		function get BulletMax():uint;
		/**
		 * 射击
		 * @return Boolean
		 */ 
		function Shoot():Boolean;
	}
}